SOUND DESIGN DEMO
This showreel contains some of my work such as the magic sound effects in Grid Force - Mask of the Goddess (Dreamnauts studios) and the splash screen for SGC - Short Games Collection #1 (Nerd Monkeys) and redesigns where I re-create an entire scene from scratch.
TECHNICAL VIDEOS
Soundscaping in Unity using coroutines
Wwise - Dynamic system based on day/night cycle to control the ambient sound
Demonstrating an implementation of the Doppler effect with custom parameters defined by a C# script in Unity (Tutorial here)
An implementation of the Doppler effect with Pure data (Tutorial here)
A sound design tool created with Pure Data (Tutorial here)
MORE SOUND DESIGN
Splash Screen sound design for Short Games Collection #1 (Nerd Monkeys)
Magic spells sound design for Grid Force - Mask of the Goddess
Magic spells sound redesign for It takes two by Hazelight Studios
Monster attacks sound redesign made for MTS (Airwiggles sound design challenge). Elements is 3rd-person open-world adventure RPG about two siblings fulfilling their destiny. (Steam)
Machinery sound redesign made for MTS (Airwiggles sound design challenge).
Mining game sound redesign made for MTS (Airwiggles sound design challenge). Dig Dig Boom is a strategic mining adventure by SteinMakesGames where puzzles meet explosives. (Steam)