GAME AUDIO & COMPUTER MUSIC
Nico Vieira(They/them)
I'm an audio designer for videogames and computer musician, originally from Brazil, currently based in Portugal. With a background in
interdisciplinary studies, I started my journey in audio with electronic music, working live and producing in studio.
Sculping sounds was always fascinating to me and with time I developed a special interest in synthesizers and interactivity
which would later lead me into sound design and game audio.
I've had the chance to contribute in titles such as Grid Force - Mask of the Goddess and SGC - Short Games Collection.
Currently, I am working on sound libraries and VST plugin development in my independent project Spectrum Libraries (more coming soon!).
CERTIFICATIONS