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PROGRAMMING PROJECTS

Audio programming

Work in progress C++ JUCE VST Plugin

Lyre - Granular Delay VST Plugin

Lyre is a granular delay plugin built with the JUCE framework, designed as a tool for creative, experimental sound design or music. At its core it's a ping-pong delay that incorporates negative feedback and integrated filters, for producing new textures and exploring the sonic possibilities of this kind of system.

Pure Data Sound Design Tooling

Easter Egg Sound Design Tool

A "happy accidents" sound design tool built in Pure Data. It allows for loading a sample, manipulating it through an FX chain, and capturing the output using a buffer.

Unity C# Game Audio Pure Data

The Doppler Effect in Unity and Pure Data

A custom implementation of the Doppler effect in Unity, with a C# script controlling the pitch shift of a moving audio source relative to a listener — applying audio physics for more immersive game environments.

Game Development

C++ Raylib Game dev

Gordon's Island

A 2D top-down adventure game made with C++ and Raylib.